Attack Type: Magic

Weapon Type: Scythe

Skills:

Skill |
Required Cultivation |
Description |

Sonic Boom |
Steadfast | Swing your scythe in a supersonic arc, dealing 90% of base magic damage plus 108.0% of weapon damage plus 1151.1 as Metal damage. Generates a Thunder Charge. While transformed, damage is increased by 33%. Can cast while moving. True: has a 20% chance to generate 30 Chi. Dark: deals an additional 1200 damage. |

Downburst |
Steadfast | Batter your enemy with a powerful blast of wind and rain, dealing 90% of base magic damage plus 108.0% of weapon damage plus 1281.9 as Water damage. Reduces your channeling time by 20% for 5 seconds. Generates an Ice Charge. While transformed, damage is increased by 33%. Can cast while moving. True: reduces your channeling time by 25%. Dark: reduces your channeling time for 6 seconds. |

Reaper Form |
Cunning | Invoke your inner darkness, transforming into a shadowy Reaper for 30 seconds. Increases your Speed by 20% and your Physical Defense by 300%. Also enhances certain skills. True: lasts 32 seconds. Dark: reduces the cooldown by 5 seconds. |

Cloudburst |
Cunning | Detonate a thundercloud in your enemy’s face, dealing 90% of base magic attack plus 153.0% of weapon damage plus 3145.5 as Metal damage. Reduces the target’s Elemental Resistances by up to 40%, based on the number of Thunder Charges, for 10 seconds. Generates a Thunder Charge. While transformed, damage is increased by 33%. Can cast while moving. True: reduces the channeling time to 1.3 seconds. Dark: reduces Resistances by up to 45%. |

Ice Bullet |
Cunning | Rapidly launch a series of icy bullets at your enemy, dealing 90% of base magic damage plus 153.0% of weapon damage plus 2711.0 as Water damage. Stuns the target for up to 5 seconds, based on the number of Ice Charges. Generates an Ice Charge. While in Reaper Form, damage is increased by 33%. Can cast while moving. True: reduces channeling time to 1.3 seconds. Dark: stuns the target for a minimum of 4 seconds. |

Deafening Thunder |
Attuned | Split the air with your scythe, blasting all enemies within 12.0 meters with a deafening clap of thunder. Deals base magic damage plus 170.0% of weapon damage plus 3161.4 as Metal damage. Reduces the targets’ Attack Rate by 20% and their channeling speed by 12%. If you have 2 Thunder Charges and 1 Ice Charge, it instead reduces their Attack Rate by 30% and their channeling speed by 18%. Generates a Thunder Charge. True: also deals 15% of base magic damage plus 5184 as metal over 9 seconds. Dark: increases the range to 15 meters. |

Lunar Surge |
Attuned | Assail all enemies within 12.0 meters with a surge of lunar power, dealing base magic damage plus 170.0% of weapon damage plus 2964.5 as Water damage and knocking them back 9 meters. Generates an Ice Charge. If you have 2 Ice Charges and 1 Thunder Charge, the knockback is increased by 2 meters. True: reduces the channeling time to 1.2 seconds. Dark: increases the range to 15 meters. |

Lunar Swiftness |
Attuned | Imbue yourself with the power of the moon, increasing your speed by 50% and becoming immune to immobilization effects for 10.0 seconds. True: increases the duration to 12 seconds. Dark: increases your speed by 65%. |

Climate Shift |
Lucid | Rapidly shift the local climate, exchanging your Ice and Thunder Charges with each other. True: does not cost Chi. Dark: has a 30% chance to generate a Spark. |

Monsoon |
Lucid | Conjure a powerful windstorm to buffet all enemies in a 20.0-meter long, 3.0-meter wide rectangle toward your target. Deals base magic attack plus 170.0% of weapon damage plus 3533.5 as Metal damage. Generates a Thunder Charge. True: deals an additional 20% of weapon damage plus 5400 as Metal damage. Dark: has a 30% chance to reduce incoming damage by 50% for 5 seconds. |

Tidal Force |
Lucid | Focus the moon’s mass into a 20.0-meter long, 3.0-meter wide rectangle toward your target, crushing them three times with tidal forces. Deals base magic damage plus 180% of weapon damage plus 3565.1 as Water damage. Has a 33% chance to freeze the targets for 2 seconds. Targets that are not frozen are instead slowed by 50%. Generates an Ice Charge. True: reduces the cooldown by 1 second. Dark: increases the area by 50%. |

Moonblade |
Lucid | Conjure four magical moonblades to continuously attack your enemy, dealing base magic damage plus 250.0% of weapon damage plus 4465.9 as Metal and Water damage. Transforming reduces the cooldown to 9 seconds. Can cast while moving. Sage version gives the first attack a 25% chance to increase the damage taken by the target by 25% for 5 seconds. Demon version gives the fourth attack a 25% chance to restore Health equal to 10% of your base magic attack plus 724. |

Water Mastery |
Lucid | Increases all Water damage by 20%. True: increases Water damage by 25%. Dark: also increases your Critical Rate by 1%. |

Metal Mastery |
Lucid | Increases all Metal damage by 20%. True: increases Metal damage by 25%. Dark: also increases your Critical Rate by 1%. |

Devouring Darkness |
Enigmatic | Engulf your enemies in a storm of supernatural darkness, paralyzing them for 1 second every 3 seconds; lasts 9 seconds. Generates a Thunder Charge. True: reduces channeling time to 1.3 seconds. Dark: reduces the cooldown by 3 seconds. |

Thunderstrike |
Enigmatic | Call forth a mighty thunderstorm against all enemies within 10.0 meters, dealing base magic damage plus 220% of weapon damage plus 4843.1 as Metal damage. Causes Internal Bleeding for 15 seconds; if afflicted enemies drop below 25% of their maximum Health, they will take an additional 20% base magic attack plus 4843.1 as Metal damage. Generates a Thunder Charge. True: increases Internal Bleeding damage by 3200. Dark: increases the Internal Bleeding duration to 30 seconds. |

Frigid Thunder |
Enigmatic | Generate a storm of sub-zero temperatures to scour all enemies within 10.0 meters of your target. Deals base magic damage plus 170.0% of weapon damage plus 4595.3 as Metal damage. Disrupts the enemies’ channeling and reduces their speed by 30% for 4 seconds. Has a 33% chance to freeze targets for 3 seconds. Generates an Ice Charge. True: reduces speed by 70%. Dark: increases the freeze chance to 70%. |

Lunar Guidance |
Enigmatic | Invoke the moon’s guidance on all friendly players within 16.0 meters, reducing the attack damage they take by 20% for 30 minutes. Generates an Ice Charge.The effect ends if you travel to another map. True: has a 25% chance to generate a Spark. Dark: also increases your Defense Level by 15 for 15 seconds. |

Electrostatic Discharge |
Forbidding | Charge your enemy with static electricity that discharges as your target moves. For every 1 meter the target moves, it takes 20% of base magic damage plus 512.4 as Metal damage. Lasts 12 seconds. True: reduces the cooldown by 3 seconds. Dark: lasts 13 seconds. |

Snowstorm |
Forbidding | Call forth a freezing blizzard to assail your enemy, dealing base magic damage plus 170.0% of weapon damage plus 4644.9 as Metal damage. Deals an additional 20% damage if you have 3 Ice Charges. Generates a Thunder Charge. True: deals an additional 55% damage if you have 3 Ice Charges. Dark: deals an additional 6910 Metal damage over 12 seconds. |

Thundersnow |
Forbidding | Conjure an icy thunderstorm to scour your enemy, dealing 80% of base magic damage plus 72.0% of weapon damage plus 2016.1 as Metal damage. Lightning burns the target over 15 seconds, dealing an additional 2520.1 plus 20% base magic damage as Water and Metal damage. Stacks up to 5 times. While transformed, damage is increased by 33% and the cooldown reduced to 1 second.Can cast while moving. True: increases the lightning burn duration by 3 seconds. Dark: increases the total damage by 25%. |

Call Lightning |
Forbidding | Call down a bolt of lightning to strike your foe, dealing base magic damage plus 290.0% of weapon damage plus 4041.0 as Metal damage. Consumes any stacks of Lightning Burn on the target, instantly dealing Metal damage based on the number of stacks. True: deals an additional 4800 damage. Dark: reduces channeling time by 0.2 seconds. |

Cumulonimbus |
Forbidding | Summon a living storm to assault your enemies every 1 second. Strikes all enemies within 12.0 meters, dealing 100% of weapon damage plus 1459.6 as Metal damage. Generates a Thunder Charge. True: reduces the cooldown by 3 seconds. Dark: deals an additional 800 damage. |

Avatar of the Storm |
Sinister | Summon a living storm to assault your enemies every 1 second. Strikes all enemies within 12.0 meters, dealing 100% of weapon damage plus 1459.6 as Metal damage. Generates a Thunder Charge.
True: reduces the cooldown by 3 seconds. Dark: deals an additional 800 damage. |

Churning Vortex |
Sinister | Summon a furious whirlwind near your target, pulling all enemies within 12 meters to the center of the vortex every 3 seconds. Lasts 12 seconds. Generates an Ice Charge. True: pulls enemies every 2.4 seconds. Dark: increases the area to 15 meters. |

Lunar Blessing |
Sinister | Call upon the blessings of the moon to heal you. While casting this skill, incoming damage is reduced by 70% and you are immune to negative status effects, but you cannot receive any other healing. Fully restores your Health and makes you invincible for 2 seconds. True: increases damage reduction to 80%. Dark: makes you invincible for 4 seconds. |

Searing Moonlight |
Sinister | Focus moonlight into a concentrated beam of energy, striking your enemy every 1.3 seconds and dealing 44% of base magic damage plus 66.0% of weapon damage plus 3014.1 Metal and Water damage. Damage increases by 1% with every strike, up to a maximum of 15% more damage. Reduces the target’s movement speed by 80% and flying speed by 20%. True: restores 5 Chi per strike. Dark: restores 3% of your maximum Health per strike. |

Supercell |
Sinister | Bombard all enemies within 10.0 meters of your target with an intense storm, dealing base magic damage plus 230% of weapon damage plus 4293.4 as Metal damage. Has additional effects based on your charges: 3 Thunder: Also deals base magic damage plus 230% of weapon damage plus 4293.4. 3 Ice: Freezes targets for 4 seconds. 2 Thunder, 1 Ice: Increases your skill damage by 30% for 20 seconds. 1 Thunder, 2 Ice: Heals half your maximum Health and reduces damage taken by 40% for 6 seconds. True: has 25% chance to activate a second Supercell that deals half damage. Lasts 30 seconds. Sage version has no Spark cost for the second Supercell. Dark: has a 25% chance to activate a second Supercell that deals half damage. Lasts 30 seconds. Demon version has a 1-second channel for the second Supercell, which only costs 1 Spark. |

Blood of the Nightshade |
Sinister | Reduces incoming attack damage by 60%, and incoming skill damage by 23%. True: reduces incoming attack damage by 68% and incoming skill damage by 26%. Dark: also increases your skills’ Critical Rate by 1%. |

Lunar Shadow |
Mahayana | Bend the moon’s light to create a shadowy image of yourself to confuse and attack enemies. Lasts 25 seconds. |

Waxing Crescent |
Mahayana | As their Reaper powers waned, the Stormbringers of old compensated by calling upon the moon to empower their attacks. These techniques have been passed down through many generations of Nightshades. Wreathe your scythe in pure moonlight, increasing the range and area of your skills by 15 meters for 8 seconds. |

Cloud Cover |
Mahayana | Conjure a thick, heavy cloud that clings to the target for 1 minute. Blocks the first attempt to remove the target’s positive buffs. |

Lunar Sacrifice |
Mahayana | Sacrifice a portion of your life force to empower your allies with the power of the moon. Reduces your Physical and Magic Defenses by 100% to increase the Physical and Magic Defenses of squad members within 15 meters by 500%. Lasts for 15 seconds. Can cast while moving. |

Perigean Tide |
Immortal or Demon | Unleash the full power of the moon’s tidal forces upon your foe, dealing base magic damage plus 240% of weapon damage plus 9455 physical damage and reducing the target’s Metal and Water Resistances by 100% for 6 seconds. The duration is increased by 3 seconds for every Ice or Thunder Charge you have. |

Perilunar Call |
Immortal or Demon | Call upon the power of the moon, drawing it to you and invigorating you with its closeness. Empowers you for 20 seconds, restoring 400 Chi. |

Primal Skill:

Skill |
Required Cultivation |
Description |

Σ Lunar Sacrifice |
Mahayana | Sacrifice a portion of your life force to empower your allies within 15 meters with the power of the moon. Increases the Physical and Magic Defenses of squad members by 500% for 15 seconds. Can cast while moving. |

Ω Thundersnow |
Diabolic | Conjure an icy thunderstorm to scour your enemy, dealing 60% of base magic damage plus 100% of weapon damage plus 3377 as Metal damage. Lightning burns the target over 15 seconds, dealing an additional 125% of base magic damage as Water and Metal damage. Stacks up to 5 times. While transformed, the lightning burn damage is increased by 20% and the cooldown reduced to 1 second. Can cast while moving. Dark: increases the lightning burn damage by 25%. |

Ω Moonblade |
Diabolic | Conjure four magical moonblades to continuously attack your enemy, dealing base magic damage plus 250% of weapon damage plus 10859 as Metal and Water damage. Transforming reduces the cooldown to 6 seconds, with a 100% chance to increase damage taken by the target. Can cast while moving. Dark: gives the fourth attack a 25% chance to restore Health equal to 12% of your base magic attack plus 1303. |

Ω Searing Moonlight |
Diabolic | Focus moonlight into a concentrated beam of energy, striking your enemy every 1.3 seconds and dealing 44% of base magic damage plus 150% of weapon damage plus 10127 Metal and Water damage. Damage increases by 1% with every strike, up to a maximum of 30% more damage. Reduces the target’s maximum Mana by 3%, movement speed by 80%, and flying speed by 20%. Dark: restores 3% of your maximum Health per strike. |

Ω Frozen Lightning |
Infernal | Through conflict comes power. Winds move clouds. Mountains rise from the land. Fire turns water into steam. Ice conducts lightning into thunder. Summon a flurry of jagged ice to assail your foe, dealing base magic damage plus 250% of weapon damage plus 9212 as Metal and Water damage. If you have 3 Charges, Frozen Lightning deals an additional 40% damage and generates a Charge of the opposite type. Dark: has a 30% chance to stun the target for 3 seconds. |

ɸ Thundersnow |
Sublime | Conjure an icy thunderstorm to scour your enemy, dealing 60% of base magic damage plus 100% of weapon damage plus 3377 as Metal damage. Lightning burns the target over 18 seconds, dealing an additional 100% of base magic damage as Water and Metal damage. Stacks up to 5 times. While transformed, the lightning burn damage is increased by 20% and the cooldown reduced to 1 second. Can cast while moving. True: increases the lightning burn duration by 3 seconds. |

ɸ Moonblade |
Sublime | Conjure four magical moonblades to continuously attack your enemy, dealing base magic damage plus 250% of weapon damage plus 10859 as Metal and Water damage. Transforming reduces the cooldown to 6 seconds, with a 100% chance to increase damage taken by the target. Can cast while moving. True: gives the first attack a 25% chance to increase the damage taken by the target by 30% for 5 seconds. |

ɸ Frozen Lightning |
Enlightened | Through conflict comes power. Winds move clouds. Mountains rise from the land. Fire turns water into steam. Ice conducts lightning into thunder. Summon a flurry of jagged ice to assail your foe, dealing base magic damage plus 250% of weapon damage plus 9212 as Metal and Water damage. If you have 3 Charges, Frozen Lightning deals an additional 50% damage and generates a Charge of the opposite type. True: deals an additional 50% damage if you have 3 Charges. |

ɸ Searing Moonlight |
Enlightened | Focus moonlight into a concentrated beam of energy, striking your enemy every 1.3 seconds and dealing 44% of base magic damage plus 150% of weapon damage plus 10127 Metal and Water damage. Damage increases by 1% with every strike, up to a maximum of 30% more damage. Reduces the target’s maximum Mana by 3%, movement speed by 80%, and flying speed by 20%. True: restores 5 Chi per strike. |

Homestead Skills:

Skill |
Required Cultivation |
Description |

Σ Waxing Crescent | Mahayana | As their Reaper powers waned, the Yu Xia of old compensated by calling upon the moon to empower their attacks. These techniques have been passed down through many generations of Moonshades.Wreathe your scythe in pure moonlight, increasing the range and area of your skills by 15 meters for 8 seconds. Reduces Casting Time by 50% for 3 seconds per Ice Charge. Increases Atk Rating by 10 per Thunder Charge for 9 seconds. Costs 50 Vigor. |

♋ Spirit of Yu Xia | Mahayana | Call upon the power of the ancient Yu Xia to summon a maelstrom of pure darkness around your target for 10 seconds. Every second, the Dark Maelstrom will cast Thundersnow on all enemies within 15 meters of the target, as well as reducing their Atk Rating by 200% and increasing their Casting Time by 100%. Also reduces Physical and Magic Defense by 80% for enemy players, or by 40% for non-player enemies.These Defense reductions stack with other effects that reduce Defense. |

Ω Dark Call Lightning | Diabolic | Call down a bolt of lightning to strike your foe, dealing base magic damage plus 450% of weapon damage plus 12047 as Metal, Water, and Physical damage. Consumes any stacks of Lightning Burn on the target, instantly dealing Metal damage based on the number of stacks.Costs 75 Vigor. Demon version reduces channeling time by 0.2 seconds. |

Ω Dark Lunar Blessing | Infernal | Call upon the blessings of the moon to heal you. While casting this skill, incoming damage is reduced by 75% and you are immune to negative status effects, but you cannot receive any other healing. Fully restores your Health and makes you invincible for 4 seconds. Also stuns all enemies within 10 meters for 3 seconds.Demon version makes you invincible for 4 seconds. |

Φ True Call Lightning | Sublime | Call down a bolt of lightning to strike your foe, dealing base magic damage plus 450% of weapon damage plus 16847 as Metal, Water, and Physical damage. Consumes any stacks of Lightning Burn on the target, instantly dealing Metal damage based on the number of stacks.Costs 75 Vigor. Immortal version deals an additional 4800 damage. |

Φ True Lunar Blessing | Enlightened | Call upon the blessings of the moon to heal you. While casting this skill, incoming damage is reduced by 80% and you are immune to negative status effects, but you cannot receive any other healing. Fully restores your Health and makes you invincible for 2 seconds. Also stuns all enemies within 10 meters for 3 seconds.Immortal version increases damage reduction to 80%. |